Our Longest Days
Life Simulator
Lead Programmer, AI designer, UI designer
Developed with Unity and MagicaVoxel
A look into daily life during a global pandemic
Our Longest Days is about our ideas dealing with isolation, anxiety and warped reality. The game follows our experiences as designers during quarantined isolation in the face of the corona virus which has plagued the globe. By making this management style game, we wanted to create a feeling of desperate and hopeless anxiety. The game presents an abstract take on facing daily confinement and isolation. Beginning as a regular and daily view into what our lives have had to adapt to in recent times.