I'm a game designer, UI designer, and an artist. I recently graduated from NYU Game Center as an MFA student. In undergraduate years, I got a BFA of Design and Technology in the Game Design direction and a minor of Data Visualization in Parsons School of Design, the New School. I'm interested in extracting essences from my daily life and expressing them in games in a metaphorical way along with some humor. I am drawn to games with unique or strong mechanisms that are worth playing several times and games that can make players reflect on the real world and have fun at the same time.